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Portfolio

The writing samples below are a mix of

professional game writing and personal projects.

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AdventureQuest 3D

 

As a narrative designer at Artix Entertainment for their F2P MMO AdventureQuest 3D, I worked on many projects released from 2020 to 2022, including the Darkovia Finale, the Sandsea Saga, Friday the 13th: Cabin in the Globe, and the Lolosia Saga Finale.

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Here you'll find a dialogue sample in script format from AdventureQuest 3D's Sandsea Saga (2-pages)​.

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Chapters: Interactive Stories

 

I worked as game writer on a few visual novels for 

Crazy Maple Studio's Chapters: Interactive Stories, 

including Believe Me, I'm Lying and Isn't She Lovely.

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​Here you'll find an excerpt from Isn't She Lovely, a modern day adaptation of Pygmalion set in a

New York film school (2-pages; 76 lines)

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Screenwriting Samples

 

Sample One (3-pages) features a down-on-his-luck talent agent attempting to land his next big client. Simple, right? Not when your clientele are cryptids.

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Sample Two (4-pages) is a speculative piece set in the universe of Remedy Entertainment's Control.

In it, two FBC employees sneak into a restricted area to get an up-close look at an Altered Item.

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Item Descriptions

 

Here is a selection of item descriptions I wrote for

armor sets featured in Artix Entertainment's 

F2P MMO AdventureQuest 3D

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NPC Barks

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This PDF collection of barks was composed with a generalized fantasy game setting in mind using a template from The Narrative Department's Game Writing Masterclass.

Twine Sample

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This short Twine horror game is an adaptation of the similarly titled TED-Ed animated short about the Siekopai myth of air goblins found in the Amazon Rainforest. This game was a project for The Narrative Department's Game Writing Masterclass.

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