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The writing samples below are a mix of

professional game writing and personal projects.


AdventureQuest 3D


As a narrative designer at Artix Entertainment for their F2P MMO AdventureQuest 3D, I worked on many projects released from 2020 to 2022, including the Darkovia Finale, the Sandsea Saga, Friday the 13th: Cabin in the Globe, and the Lolosia Saga Finale.

Here you'll find a dialogue sample in script format from AdventureQuest 3D's Sandsea Saga (2-pages)​.

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Chapters: Interactive Stories


I worked as game writer on a few visual novels for 

Crazy Maple Studio's Chapters: Interactive Stories, 

including Believe Me, I'm Lying and Isn't She Lovely.

Here you'll find an excerpt from Isn't She Lovely, a modern day adaptation of Pygmalion set in a

New York film school (2-pages; 76 lines)

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NPC Barks

This PDF collection of barks was composed with a generalized fantasy game setting in mind using a template from The Narrative Department's Game Writing Masterclass.

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Item Descriptions


Here is a selection of item descriptions I wrote for

armor sets featured in Artix Entertainment's 

F2P MMO AdventureQuest 3D

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Screenwriting Sample


In this six-page short, three characters from existing game IPs are trapped in an elevator together. This project was an exercise from The Narrative Department's Game Writing Masterclass intended to emulate the voice of existing characters.

Twine Sample

This short Twine horror game is an adaptation of the similarly titled TED-Ed animated short about the Siekopai myth of air goblins found in the Amazon Rainforest. This game was a project for The Narrative Department's Game Writing Masterclass.

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